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Re: Cinema 4D version 4.05 (Latest stable) 12.08.2019
Posted: Tue Aug 13, 2019 7:26 am
by VVG
cutoff (from 2019) not working?
Re: Cinema 4D version 4.05 (Latest stable) 12.08.2019
Posted: Tue Aug 13, 2019 9:30 am
by aoktar
VVG wrote:cutoff (from 2019) not working?
Appearently I missed to remove it while making 4.05 build. I'll remove on next build.
Re: Cinema 4D version 4.05 (Latest stable) 12.08.2019
Posted: Tue Aug 13, 2019 12:35 pm
by stefano-dear
Rounded edges are no more available?
Re: Cinema 4D version 4.05 (Latest stable) 12.08.2019
Posted: Tue Aug 13, 2019 7:39 pm
by aoktar
thanulee wrote:aoktar wrote:thanulee wrote:Heya, W coordinate doesnt work with bump channel ?
I render c4d hair via an octane tag and from there i try use W coordinate node for bump. It works in any other channel but bump. Was that always the case? thanks
Could you please share a sample scene?
here is is:
https://www.dropbox.com/s/tqwciqszjbf6c ... p.c4d?dl=0
ty
Yes it is not working. It seems like a renderer problem. We'll check it
Re: Cinema 4D version 4.05 (Latest stable) 14.08.2019
Posted: Tue Aug 13, 2019 9:32 pm
by aoktar
Fixed roundEdges parameter and removed cutoff and updated archives. Sorry for mistakes!
Re: Cinema 4D version 4.05 (Latest stable) 14.08.2019
Posted: Wed Aug 14, 2019 6:28 am
by divasoft
Hi Aoktar. In fullscreen mode i can't drag LV window. First time this window had controls like "close", "minimise window", but then they disappeared.
What can i do to drag LV?
Re: Cinema 4D version 4.05 (Latest stable) 14.08.2019
Posted: Wed Aug 14, 2019 9:10 am
by aoktar
divasoft wrote:Hi Aoktar. In fullscreen mode i can't drag LV window. First time this window had controls like "close", "minimise window", but then they disappeared.
What can i do to drag LV?
Why do you want to drag it? It's fullscreen mode that for seeing just render output. So don't have any gui elements. Just use ctrl+Tab to maximize
Re: Cinema 4D version 4.05 (Latest stable) 14.08.2019
Posted: Wed Aug 14, 2019 9:41 am
by sdanaher
As per 2019.1 RC2 comment below, Normalise lights switch is broken in 4.05 too. Its a rather urgent problem as scenes from 4.04 that use light temps will no longer match. (unless this feature has been disabled on purpose, though I can't imagine why?)
very easy to test for yourself - add two lights, make one 9000k the other 2000k, normalise switch on the red one does nothing, it'll remain much dimmer.
viewtopic.php?f=85&t=72158&p=366295#p366295
Re: Cinema 4D version 4.05 (Latest stable) 14.08.2019
Posted: Wed Aug 14, 2019 10:28 am
by bepeg4d
Hi sdanaher,
sorry but I’m not able to reproduce the issue you described, in both v4.05, and v2019.1-RC3:
Do you mind to share an example scene?
ciao Beppe
Re: Cinema 4D version 4.05 (Latest stable) 14.08.2019
Posted: Wed Aug 14, 2019 12:13 pm
by sdanaher
bepeg4d wrote:Hi sdanaher,
sorry but I’m not able to reproduce the issue you described, in both v4.05, and v2019.1-RC3:
14C3F2A0-B33E-4F4D-ACBC-5F82D89099FE.jpeg
7B762AF7-8F8F-4F26-9862-80A135A665A4.jpeg
Do you mind to share an example scene?
ciao Beppe
Hey Beppe. Can you try by using a scene which was first created in 4.04? I have a 'new.c4d' template scene created in 4.04 which contains lights and other stuff. These lights have the issue, as do scenes that were created in 4.04. EDIT... seems to happen if I create new lights in 4.05 too.