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Re: Cinema 4D version 2019.1-RC2 (Experimental build)

Posted: Mon Jul 22, 2019 9:06 pm
by Kalua
Metallic shaders doesn't seem to have the specular map working coorrecly. No matter how much I slide the amount, the shader wont respond neither in preview or liveviewer.

Re: Cinema 4D version 2019.1-RC2 (Experimental build)

Posted: Mon Jul 22, 2019 9:17 pm
by aoktar
jayroth wrote:Hi Ahmet,

Is displacement mixer limited to vertex displacement only?
Appearently yes. It's named as vertex displacement mixer

Re: Cinema 4D version 2019.1-RC2 (Experimental build)

Posted: Tue Jul 23, 2019 5:03 pm
by jayroth
aoktar wrote:
jayroth wrote:Hi Ahmet,

Is displacement mixer limited to vertex displacement only?
Appearently yes. It's named as vertex displacement mixer
It does? The node just says Displacement Mixer. No vertex in the name that I can see... :)

Re: Cinema 4D version 2019.1-RC2 (Experimental build)

Posted: Tue Jul 23, 2019 5:38 pm
by natemac00
Any C4D example files for the new Material Layer node?

Re: Cinema 4D version 2019.1-RC2 (Experimental build)

Posted: Tue Jul 23, 2019 7:49 pm
by aoktar
jayroth wrote:
It does? The node just says Displacement Mixer. No vertex in the name that I can see... :)
I've actually used a short name.

Re: Cinema 4D version 2019.1-RC2 (Experimental build)

Posted: Thu Jul 25, 2019 7:41 am
by ralf_breninek
@aoktar: Thanks for all your great work.

Just wanted to say I am super excited for the next release making use of RTX :D
As soon as that one is out and the performance gains are at least x2 (it has been shown to be 3-7 fold depending on the scenes) I am also going to make a switch from v4 to annual subscription. Otherwise I currently do not really need an upgrade, to be honest Octane v4 already has 90% I really need thanks to you and your team ;-)

I am leaving this feedback here to give some customer insight as this is sometimes hard to capture.

Re: Cinema 4D version 2019.1-RC2 (Experimental build)

Posted: Thu Jul 25, 2019 8:02 am
by sdanaher
Normalise lights seems to be broken.

Re: Cinema 4D version 2019.1-RC2 (Experimental build)

Posted: Thu Jul 25, 2019 9:02 am
by aoktar
ralf_breninek wrote:@aoktar: Thanks for all your great work.

Just wanted to say I am super excited for the next release making use of RTX :D
As soon as that one is out and the performance gains are at least x2 (it has been shown to be 3-7 fold depending on the scenes) I am also going to make a switch from v4 to annual subscription. Otherwise I currently do not really need an upgrade, to be honest Octane v4 already has 90% I really need thanks to you and your team ;-)

I am leaving this feedback here to give some customer insight as this is sometimes hard to capture.
Thanks to Otoy also! RTX will be on 2019.2 if we there's not any problems

Re: Cinema 4D version 2019.1-RC2 (Experimental build)

Posted: Fri Jul 26, 2019 8:52 am
by Ron
What could be the reason for this orphaned node when using a material from Live-DB?
And the GUI color of this node seems to be wrong, isn't it?

Thanks - Ron
Orphaned_Node.jpg

Re: Cinema 4D version 2019.1-RC2 (Experimental build)

Posted: Sun Jul 28, 2019 5:10 pm
by Kalua
Ron wrote:What could be the reason for this orphaned node when using a material from Live-DB?
And the GUI color of this node seems to be wrong, isn't it?

Thanks - Ron
The attachment Orphaned_Node.jpg is no longer available
Speaking of wrong node colors:
Can“t remember since what version several nodes have mismached color node code. I have always forgoten to report this because is not really critical. Since it was mentioned now I also report it.
This picture is from v 2019 in R20 but the "mismatch" is also present in 2018 and possibly in previous versions.