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Re: OctaneRender™ 4.02 for Houdini™ - production build 4.02.1.0
Posted: Tue Mar 19, 2019 8:06 am
by seriawp
Re: OctaneRender™ 4.02 for Houdini™ - production build 4.02.1.0
Posted: Tue Mar 19, 2019 9:12 am
by juanjgon
seriawp wrote:Octane working with Houdini Indie Steam Version?
I bought houdini in steam and forget what im Octane user
Tell me please what octane work nice with steam version
I think that the Houdini version available on Steam is the conventional Indie version, so yes, the plugin should work on it. The only limitations are that the sequence rendering resolution is limited to 4k (no limits for stills) and the .orbx scene export and cloud rendering functions are disabled.
Thanks,
-Juanjo
Re: OctaneRender™ 4.02 for Houdini™ - production build 4.02.1.0
Posted: Thu Mar 21, 2019 8:07 am
by seriawp
Will you have time this week to make a release for version 17.5?
i will test with Houdini Steam version and write feedback
Re: OctaneRender™ 4.02 for Houdini™ - production build 4.02.1.0
Posted: Thu Mar 21, 2019 12:04 pm
by juanjgon
Yes, that the plan, I hope to add an H17.5 plugin build for Octane 4.02 this week.
Thanks,
-Juanjo
Re: OctaneRender™ 4.02 for Houdini™ - production build 4.02.1.1
Posted: Thu Mar 21, 2019 11:31 pm
by juanjgon
This topic has been updated with the links to the 4.02.1.1 plugin builds, including support for the latest Houdini production build 17.0.506 and the new Houdini 17.5.173 version.
Thanks,
-Juanjo
Re: OctaneRender™ 4.02 for Houdini™ - production build 4.02.1.1
Posted: Fri Mar 22, 2019 6:39 am
by seriawp
Thanks a lot!

Re: OctaneRender™ 4.02 for Houdini™ - production build 4.02.1.1
Posted: Sat Mar 23, 2019 11:07 am
by aLeXXtoR
juanjgon wrote:This build has been updated adding a proper plugin build for the new Houdini 17.5 version!
Thank you!
Re: OctaneRender™ 4.02 for Houdini™ - production build 4.02.1.1
Posted: Mon Mar 25, 2019 6:05 am
by snakeboxmedia
Just so some of us can prepare I guess? But I'm curious about what the typical practice is with octane versions.
I am referring to the fact that octane v4 is no longer the newest build, 2018 I believe? its officially out in a stable version right? and well 2019 builds will eventually start coming out in daily build versions, but will V4 get any further updates from now on? I'm not asking OTOY to support it for years, but since I'm a fairly new license holder in the grand of things, I am just curious what I can expect if I don't upgrade my license to get access to 2018 for instance?
Thanks!
Re: OctaneRender™ 4.02 for Houdini™ - production build 4.02.1.1
Posted: Mon Mar 25, 2019 10:17 am
by seriawp
hello.
Null node in Octane Network doesnt working.
Re: OctaneRender™ 4.02 for Houdini™ - production build 4.02.1.1
Posted: Mon Mar 25, 2019 10:45 am
by juanjgon
snakeboxmedia wrote:Just so some of us can prepare I guess? But I'm curious about what the typical practice is with octane versions.
I am referring to the fact that octane v4 is no longer the newest build, 2018 I believe? its officially out in a stable version right? and well 2019 builds will eventually start coming out in daily build versions, but will V4 get any further updates from now on? I'm not asking OTOY to support it for years, but since I'm a fairly new license holder in the grand of things, I am just curious what I can expect if I don't upgrade my license to get access to 2018 for instance?
Thanks!
As you say, the current Octane versions with full support are the 2018.1 and the upcoming 2019.x ones. But in any case, this 4.02 build could probably have at least another update to fix some core issues and add any new Houdini production build available. No new features are planned for the 4.02 plugin version though.
Thanks,
-Juanjo