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Re: Version 4 - XB2.1 (Test release)

Posted: Fri May 25, 2018 3:35 pm
by leonthegod
When will the 2 gpu limit be removed from the subscription plugin?

Re: Version 4 - XB2.1 (Test release)

Posted: Fri May 25, 2018 7:27 pm
by y81r
moebius wrote:strange thing happens during animation. PArt of the Model gets torn apart

here the scenefile
https://www.dropbox.com/s/x6zbshqv8jp9m ... t.c4d?dl=0
Hi moebius,
very strange behavior!
but I fixt it by puting a Octane Tag on the animated null with Force Updates Enabled, I renderd 25 Test Frames and it looked fine.

cheers

Re: Version 4 - XB2.1 (Test release)

Posted: Fri May 25, 2018 9:11 pm
by Goldorak
leonthegod wrote:When will the 2 gpu limit be removed from the subscription plugin?
Once V4 replaced V3 as the latest stable release.

Re: Version 4 - XB2.1 (Test release)

Posted: Fri May 25, 2018 9:54 pm
by artdude12
y81r,
Nice tip! That does work. Even tho this is not my project, I'm sure something like this will come up sometime.
Thanks again.

Re: Version 4 - XB2.1 (Test release)

Posted: Tue May 29, 2018 1:02 pm
by aparksproject
moebius wrote:strange thing happens during animation. PArt of the Model gets torn apart

here the scenefile
https://www.dropbox.com/s/x6zbshqv8jp9m ... t.c4d?dl=0
Hi moebius,
i tested the denoiser in animation and my geometry was also torn apart. The solution was to give the animated objects the octane tag with "force updates" set to enabled in the main tab. Maybe try that :)