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Re: Camera tiles in 3dsmax

Posted: Fri May 17, 2019 2:21 pm
by paride4331
Hi HHbomb,
are you using a standard camera instead of Octane camera?
Regards
Paride

Re: Camera tiles in 3dsmax

Posted: Sat May 18, 2019 8:06 am
by HHbomb
Hi, Paride. You are right, it works with Octane Cameras... :oops:
I never use Octane Cameras : in the old times, it was just a target camera and I don't like to use 3Dconnexion with target cameras.
Now there is an option to have a free camera, but as Octane Cameras seems to be defined as objects ( and not cameras ) I can't use 3Dconnexion mouse...

Re: Camera tiles in 3dsmax

Posted: Mon May 20, 2019 8:54 am
by paride4331
Hi HHbomb,
I will ask to developers if the can fix it.
Regards
Paride

Re: Camera tiles in 3dsmax

Posted: Mon May 20, 2019 9:36 am
by HHbomb
Thanks

Re: Camera tiles in 3dsmax

Posted: Mon May 20, 2019 1:06 pm
by HHbomb
Hi thekwen,
I made a little script (with biiig help of Roeland...), it works with 9 tiles... (as I am very lazy)
- select your camera and run the script.
- render animation from 1 to 9.
Think to remove vignetting in camera settings !!!!

Re: Camera tiles in 3dsmax

Posted: Wed May 22, 2019 4:45 pm
by thekwen
Yeah,

thanks for that !