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Re: Octane Slave Detected but not utilised

Posted: Sat Jan 21, 2017 12:25 pm
by cmttat
Hi Aoktar,

I just want to double check is this normal.

First tryout
1. Started C4D
2. Open Render Setting and switch to Octane Renderer
3. Go Octane Settings > Checked Enable Network Rendering > Open Network Preference
4. Crashed

Second tryout
1. Started C4D
2. Open Octane Live Viewer (Authenticating License during this step)
2. Open Render Setting and switch to Octane Renderer
3. Go Octane Settings > Checked Enable Network Rendering > Open Network Preference> Bind all Slaves
4. No crash at all.

Just want to see if you guys are having this similar issue?

Cheers,
CQ

Re: Octane Slave Detected but not utilised

Posted: Sat Jan 21, 2017 12:39 pm
by aoktar
Hmm that seems like a bug. It will crash if any octane function is called before plugin activated. Since I've changed activation order there may be issues like this. Opening of live viewer start the activation and doesn't crash. I think i forget to revise another part.

Re: Octane Slave Detected but not utilised

Posted: Sat Jan 21, 2017 2:23 pm
by cmttat
Ooo... Okay, thought it was a bug as well.
Anyway thanks for helping me out

Cheers,
CQ

Re: Octane Slave Detected but not utilised

Posted: Sat Jan 21, 2017 3:07 pm
by aoktar
cmttat wrote:Ooo... Okay, thought it was a bug as well.
Anyway thanks for helping me out

Cheers,
CQ
I've fixed that right now. It will be fine on next build. Thanks for help!