Page 2 of 2

Re: Trouble with scattering geometry

Posted: Sun Oct 30, 2016 2:30 pm
by akvahouse
calus wrote:oh I think I found the problem isolating one object, seems to be UVset relative.
The problem occure when using an empty UVset, looking more into this.
Thanks very match! I don`t now why, but maya create empty uv set for geo and replace existing:(