Re: Hello from the new max plugin developer
Posted: Tue Sep 13, 2016 2:27 am
Thanks to all !
Hopefully versions won't matter soon
And yes, I end up being not bad at using max, there was always some artists finding ways to create unsupported things for various exporters, and that pushed me to investigate more
Plus, I enjoyed creating placeholder models for various games; replaced by real artist work later, fortunately 
Yes, exactly, sorry to re-use the confusing V1/V2 names !kevinshane wrote: btw, it's not v1 to v2, it's from 2.23.2-1.9 to 2.3
Hopefully versions won't matter soon

And yes, I end up being not bad at using max, there was always some artists finding ways to create unsupported things for various exporters, and that pushed me to investigate more

