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Re: Question about Daz Victoria 7 Node settings
Posted: Sat Aug 20, 2016 6:46 am
by Hydra
Sorel I wouldn't mind see what you did for that.
Re: Question about Daz Victoria 7 Node settings
Posted: Mon Aug 22, 2016 9:09 pm
by morphious2013
Yea, I would like to see it. But is what I did something close? Adjusting the gamma, and I get some nice results.
Re: Question about Daz Victoria 7 Node settings
Posted: Tue Aug 23, 2016 2:33 pm
by Sorel
Sorry for the delay. Here is a scene with my shader. Just merge it into a scene your working on and then you can save it as a preset for yourself. I set up the template to where it will automatically pickup the diffuse texture for the "upper layer" and the sss map for the bottom layer. You'll need to adjust the color brightness in the node with the sss map to your liking. You'll also probably have to add the spec map yourself into reflection channels.
Re: Question about Daz Victoria 7 Node settings
Posted: Wed Aug 24, 2016 1:45 pm
by morphious2013
Sorel, thanks for the file. Stupid question. How do I use it? Do I load V7 and drag your shader onto the V7 Textures in the Materials Tab? Thanks.
Re: Question about Daz Victoria 7 Node settings
Posted: Wed Aug 24, 2016 9:48 pm
by Sorel
So after you have your figure loaded (you can also do this before you load the figure) in studio, go to file>merge, and then merge the shader file into the scene and it will show up in unused materials. You can then save it to your presets. Then you cna either right click copy, then paste template onto the materials you want or you can click and drag the shader from your presets onto the materials you want.
Re: Question about Daz Victoria 7 Node settings
Posted: Thu Aug 25, 2016 7:27 pm
by morphious2013
Thanks. Tried dragging the shader under "unused" which is only one file, onto the torso, and it turned dark brown. I guess I have to change the gamma or color in some node. But no success. Not sure what I'm doing wrong.
Re: Question about Daz Victoria 7 Node settings
Posted: Wed Sep 14, 2016 4:32 am
by ThetaGraphics
That shader looks great, but er... I'm having the same issue on applying it. Reflections look good, but I can't figure out how you got the diffuse map to show up on a specular material. This is what I get when I just drag and drop the shader template on Aiko's face:
Re: Question about Daz Victoria 7 Node settings
Posted: Wed Sep 14, 2016 10:35 pm
by Sorel
If you are using a very recent build of the Daz Plugin you will need to set the absorption color to black, it can't just be set to none anymore. I learned this last week lol.
Re: Question about Daz Victoria 7 Node settings
Posted: Thu Sep 15, 2016 4:40 am
by ThetaGraphics
Yeah, that got the texture to show up, though it was still pretty dark. After messing with the scattering directions I managed to get it brighter.
This is as bright as I could get it, (scattering direction for upper node: -1, lower node: -.6), not quite as bright as the original texture (neck) but close.
Thanks!
EDIT: Looks like the optimal scattering direction settings vary depending on the lighting you use.
Re: Question about Daz Victoria 7 Node settings
Posted: Thu Sep 15, 2016 4:55 am
by face_off
If you are using a very recent build of the Daz Plugin you will need to set the absorption color to black, it can't just be set to none anymore.
Otoy have been able to reproduce this issue in Octane Standalone, and are looking into it.
Paul