Page 2 of 2
Re: Network rendering Modo: invalid version 3.1.1
Posted: Tue Jul 12, 2016 11:16 pm
by abstrax
Uhlhorn wrote: Ah, so 3.02 and 3.2 is the same version.
But this is not very helpful for Your customers. This is very confusing for them.

The problem is that there are multiple people involved here and they can get confused, too... 3.02 is
not the same as 3.2, unfortunately it's displayed incorrectly in the daemon list. I just fixed that and it will be rolled out with the next release. 3.2 would actually be 3.20, which I will call that way when it's released.
And the latest stable Modo plugin based on version 3.02 can be fund here: viewtopic.php?f=34&t=42581
Thank You.

But this brings me to the question: Why does my account not list this version as a download?!?
Because the list updated manually at the moment.
Re: Network rendering Modo: invalid version 3.1.1
Posted: Tue Jul 12, 2016 11:28 pm
by Uhlhorn
Nice, it works!

Thank You very much!
Re: Network rendering Modo: invalid version 3.1.1
Posted: Thu Jul 14, 2016 2:03 am
by Uhlhorn
There is one big problem:
On every restart of Modo I have to select the network GPU again and again. Modo forgets the status of this setting. (And Modo crashes a dozen times per hour on some kind of works.)

Re: Network rendering Modo: invalid version 3.1.1
Posted: Thu Jul 14, 2016 5:42 am
by stratified
Thanks for the bug report! This will be fixed in the next release.
Re: Network rendering Modo: invalid version 3.1.1
Posted: Thu Jul 14, 2016 12:49 pm
by Uhlhorn
Nice. Thank You.
Re: Network rendering Modo: invalid version 3.1.1
Posted: Fri Jul 15, 2016 9:50 pm
by Uhlhorn
There are some more issues:
The standalone renderer often looses the connection to the network client and stops to use the network GPUs.