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Re: OctaneRender™ 3.0 for Houdini™ - production build 3.00.20.0
Posted: Mon May 23, 2016 4:50 pm
by xcaseyx
Were there licenses for sale for houdini during 2.25?
Re: OctaneRender™ 3.0 for Houdini™ - production build 3.00.20.0
Posted: Mon May 23, 2016 4:53 pm
by juanjgon
If I understand your question, nope. There are no more 2.25 licenses for sale. Since today you only can buy Octane 3 licenses or update the old 2.25 licenses to the new Octane 3 plugin.
-Juanjo
Re: OctaneRender™ 3.0 for Houdini™ - production build 3.00.20.0
Posted: Mon May 23, 2016 4:56 pm
by Refracty
That is funny somehow.
You are the first plugin developer who compiles the Octane plugin, but it is not possible to purchase it in the store.
Kudos for your speed.
Re: OctaneRender™ 3.0 for Houdini™ - production build 3.00.20.0
Posted: Mon May 23, 2016 4:58 pm
by dinf
Signed. And still not a piece of upgradeable H-plugins in the shop

Re: OctaneRender™ 3.0 for Houdini™ - production build 3.00.20.0
Posted: Mon May 23, 2016 5:50 pm
by xcaseyx
what I meant was, before 3.0 came out, could you have bought a 2.x license? I thought that this was strictly a beta pre-3.0.
Re: OctaneRender™ 3.0 for Houdini™ - production build 3.00.20.0
Posted: Mon May 23, 2016 6:16 pm
by imensah
Is disabling the scene export option and cloud rendering option temporary or not?
Why can't we render on the cloud with the same render size limitations? Does not make sense.
Re: OctaneRender™ 3.0 for Houdini™ - production build 3.00.20.0
Posted: Mon May 23, 2016 6:19 pm
by juanjgon
imensah wrote:Is disabling the scene export option and cloud rendering option temporary or not?
Why can't we render on the cloud with the same render size limitations? Does not make sense.
Because currently once the scene is the cloud you can change the render resolution, or you can load the scene in Standalone and change the render resolution. These things are out of the plugin control, so at least in this first releases, to be safe about the violation of the Houdini Indie license, the scene export and cloud functions are disabled.
As far I know, other render plugins have the same limitations about scene exporting in the Indie version.
-Juanjo
Re: OctaneRender™ 3.0 for Houdini™ - production build 3.00.20.0
Posted: Mon May 23, 2016 6:31 pm
by imensah
OK. Thanks for clarifying.
Re: OctaneRender™ 3.0 for Houdini™ - production build 3.00.20.0
Posted: Mon May 23, 2016 8:10 pm
by Techie
Congrats on the stable release, great work as always Juanjo!

Re: OctaneRender™ 3.0 for Houdini™ - production build 3.00.20.0
Posted: Mon May 23, 2016 8:53 pm
by juanjgon
Angelos wrote:But how to update?
There's no option for Houdini Plugin update.
At least here this problem seems to be fixed now. Can you please try again?
Thanks,
-Juanjo