Page 2 of 2
Re: feature request: volumetric lighting
Posted: Thu Feb 18, 2010 9:15 pm
by Tugpsx
Thanks! will try that in a few.
Re: feature request: volumetric lighting
Posted: Sun Feb 21, 2010 1:21 am
by n1k
Here is one quick and dirty test with conifer tree. For some reason i ended up with just one material for this tree in octane( there should be 7) but i decided to play around with diffuse transmision channel. Here are results. Outstanding stuff for adding variety to leaves or needles in this case:) I'll do few more tests and post results.
Re: feature request: volumetric lighting
Posted: Sun Feb 21, 2010 10:11 am
by Sam
Outstanding stuff for adding variety to leaves or needles in this case:)
Wow yeah it look really cool !
The subtles shades and variations in the color make it very realistic looking
And you say its only 1 material for all the tree ?

Re: feature request: volumetric lighting
Posted: Sun Feb 21, 2010 10:25 am
by n1k
Just one dark gray material. Other colors are from hdri light and fake sss.
Re: feature request: volumetric lighting
Posted: Mon Feb 22, 2010 12:38 am
by Tugpsx
n1k wrote:Here is one quick and dirty test with conifer tree. For some reason i ended up with just one material for this tree in octane( there should be 7) but i decided to play around with diffuse transmision channel. Here are results. Outstanding stuff for adding variety to leaves or needles in this case:) I'll do few more tests and post results.
Dude you have to post the graph editor for this. (Please) You certainly have displayed an uncany command of this program. KUDOS
Re: feature request: volumetric lighting
Posted: Mon Feb 22, 2010 1:18 pm
by n1k
Hi Tugpsx. It's basically same material/light setup as in my previous tests. I'm glad you like the results:) I didn't save original SS before I cropped it so i ran new test with similar settings.
Cheers,
n1k
EDIT
P.S. I forgot to mention that is very important to have geometry with no thickness in oreder for fake sss to work properly.
Re: feature request: volumetric lighting
Posted: Tue Feb 23, 2010 5:57 am
by Tugpsx
Thanks