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Re: Convert Octane Scatter objects to C4D instances?
Posted: Wed Jan 10, 2018 11:49 am
by Jukyan
I don't get how pressing "C" is doing anything.
I'm also in need of converting a scattered distribution to mesh : /
Re: Convert Octane Scatter objects to C4D instances?
Posted: Wed Jan 10, 2018 6:39 pm
by TonyBoy
Did you switch to "Display Type=Object" first? I ask because I'm not sure how to go about it.
Re: Convert Octane Scatter objects to C4D instances?
Posted: Wed Jan 10, 2018 6:48 pm
by milanm
I just tried this and it looks like it doesn't work anymore. Hm... I'm on 3.07 R2 btw.
Regards
Milan
Re: Convert Octane Scatter objects to C4D instances?
Posted: Sun Jun 03, 2018 12:36 pm
by sigurdhoeyen
Hi there,
I just tried Ahmet's display as object hit c trick but it doesn't work for me... doesn't matter how hard I hit C

is this a version thing I'm still on 3.07 or am I missing something.
Thanks
Re: Convert Octane Scatter objects to C4D instances?
Posted: Wed Jun 06, 2018 10:59 am
by milanm
Hi
I just wanted to let everyone know that this has been fixed in the
"3.08.1 version" of the plugin. Hitting C now works as expected, there was nothing wrong with your keyboards.
Cheers
Milan
Re: Convert Octane Scatter objects to C4D instances?
Posted: Mon Dec 17, 2018 10:51 pm
by hqhempen
Perhaps in versions prior to R19 that C trick worked, but R19 has been acting very goofy for me vs. previous versions.
The editable trick does work but it doesn't respect all the random / plain effectors applied to an Octane Scatter object. All my geometry scales down and mismatches unfortunately. Any way to keep an editable Scatter object to respect C4D effectors?
Re: Convert Octane Scatter objects to C4D instances?
Posted: Tue Dec 18, 2018 3:35 am
by milanm
Yes it looks like it's broken again. (I'm on 4.01.1 and R19)
One method that worked for me recently is this:
- Switch 'Display type' to Object
- Create a Connect object and uncheck 'Weld'
- Drag the Scatter inside Connect
- Select Connect and hit C
Cheers
Milan
Re: Convert Octane Scatter objects to C4D instances?
Posted: Wed Mar 27, 2019 7:02 pm
by decade
milanm wrote:Yes it looks like it's broken again. (I'm on 4.01.1 and R19)
One method that worked for me recently is this:
- Switch 'Display type' to Object
- Create a Connect object and uncheck 'Weld'
- Drag the Scatter inside Connect
- Select Connect and hit C
Cheers
Milan
Great tip Milan !
I needed to do this today for the 1st time & found your solution.
I always forget how useful the 'Connect' object is for these kind of workarounds.