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Re: Weird Shadow?

Posted: Thu Dec 10, 2015 6:05 pm
by Mugz
Omg.... ok so I guess that leads us right into the next question WHERE is the GI Clamp? Since there are no results when doing a search on the Octane for rhino docs...


I hate that I love how fast Octane renders but then it all gets negated by how utterly un-user friendly the software is..

Re: Weird Shadow?

Posted: Thu Dec 10, 2015 6:27 pm
by Micha3D
GI Clamp is available for non direct lighting methods only.

Re: Weird Shadow?

Posted: Thu Dec 10, 2015 7:27 pm
by Mugz
Thanks Micha, but if that is the case why is this happening under direct lighting then?

Re: Weird Shadow?

Posted: Thu Dec 10, 2015 7:49 pm
by Micha3D
I suppose so the problem is that your HDRI has to much intensity at to small areas. I don't know why the GI clamp isn't available for direct lights too. But your last rendering looks good.

Re: Weird Shadow?

Posted: Thu Dec 10, 2015 9:44 pm
by face_off
GI Clamp is a Kernel pin. If you are getting noise from the HDR image - check that you have the correct Gamma set in the Image node of the Environment Texture.

Paul