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Re: Application and Plugin Error

Posted: Tue Oct 06, 2015 1:53 pm
by skoeth
aoktar wrote:No. It's a global parameter. I'm not sure why it happens in just LV. But it's exactly related with RenderShader. You can test it by removing C4D shaders. Also maybe good to share some scene with me.
sure, can i send it via pn? its kind of a confidential project.

Re: Application and Plugin Error

Posted: Tue Oct 06, 2015 1:59 pm
by aoktar
skoeth wrote:
aoktar wrote:No. It's a global parameter. I'm not sure why it happens in just LV. But it's exactly related with RenderShader. You can test it by removing C4D shaders. Also maybe good to share some scene with me.
sure, can i send it via pn? its kind of a confidential project.
Sure PM. But please try first your self as i described.

Re: Application and Plugin Error

Posted: Tue Oct 06, 2015 3:01 pm
by skoeth
Okay thanks, i tried - for a moment it seems that deleting some noises will make it but it seems like its just taking some more time until it crashes again.
this is so weird especially because it was working just like that last week.

i will send you the file via pn, really appreciate your awesome support!

Re: Application and Plugin Error

Posted: Tue Oct 06, 2015 8:08 pm
by Yambo
Just try to go back to version 2.23.2. I had a tone of crushes / errors / problems. Since ive reverted to version 2.23.2 everything running smooth.

Re: Application and Plugin Error

Posted: Tue Oct 06, 2015 8:20 pm
by aoktar
Yambo wrote:Just try to go back to version 2.23.2. I had a tone of crushes / errors / problems. Since ive reverted to version 2.23.2 everything running smooth.
That's not logical without comparing.

Re: Application and Plugin Error

Posted: Wed Oct 07, 2015 8:16 am
by skoeth
Yambo wrote:Just try to go back to version 2.23.2. I had a tone of crushes / errors / problems. Since ive reverted to version 2.23.2 everything running smooth.
i'd wish it was simple like this but it's still causing the same crash with that version.

Re: Application and Plugin Error

Posted: Wed Oct 14, 2015 8:21 am
by skoeth
okay i think it has something to do with the c4d layer shader.
usually it works, but when there is a c4d noise in it there might be some issues.
i can't reproduce the crash in a simplified setup tho, but my scene is working now when i deleted the layer shaders.