Re: Mix modo and octane workspace node
Posted: Tue Aug 25, 2015 9:24 am
I don't know how it works exaclty, but isn't it possible to use the map as some kind of multiplier for the power ? Like black value will result in power x 0 , and white value power x 1, that way it will not be too biaised ?
Does octane accept that kind of that kind of things ?
What i would like is having light like in HDR light studio for exemple, gradient, real light etc... But as i often need to do animation i can't rely only on hdr light studio, i need to be able to move light during the animation, so mapping images on light is the only way
Of course all of this keeping the unbiaised caracter of octane ^^
Does octane accept that kind of that kind of things ?
What i would like is having light like in HDR light studio for exemple, gradient, real light etc... But as i often need to do animation i can't rely only on hdr light studio, i need to be able to move light during the animation, so mapping images on light is the only way
Of course all of this keeping the unbiaised caracter of octane ^^