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Re: Will OctaneRender for UE4 support native UE4 materials?
Posted: Tue Jan 05, 2016 8:40 pm
by Goldorak
Seekerfinder wrote:Hi Goldorak,
Any status update on the UE4 plugin development? Is it happening right now, or is it on the back-burner?
I really hope Fuzzybro is working on it...
Best,
Seeker
It is in active development. It leverages the new baking features just introduced in V3 alpha 2, and is now on track for a first release in the same timeframe as V3.
Re: Will OctaneRender for UE4 support native UE4 materials?
Posted: Tue Jan 05, 2016 9:15 pm
by Seekerfinder
Goldorak wrote:Seekerfinder wrote:Hi Goldorak,
Any status update on the UE4 plugin development? Is it happening right now, or is it on the back-burner?
I really hope Fuzzybro is working on it...
Best,
Seeker
It is in active development. It leverages the new baking features just introduced in V3 alpha 2, and is now on track for a first release in the same timeframe as V3.
Great news! Thanks Goldorak. Is that time-frame more or less, perhaps, possibly, circa, within the liberal understanding of what might constitute Q1 of 2016? You know, broadly speaking.
Seeker