Re: load livedb material in rhino pluggin
Posted: Fri May 15, 2015 12:58 pm
EDIT to the above....after studying the plugin code, I see that I have deliberately blanked the Material form if more than one material instance ha been selected (ie. you select 6 geom items all sharing the same material). I did this deliberately for stability reasons when initially developing the plugin. However this limitation does not need to be in place, so I will remove it in the next release.
Paul
Paul