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Re: Animated Water Texture

Posted: Sat Apr 11, 2015 7:17 pm
by mikefrisk
You could also try the Houdini Ocean Toolkit. The displacement works with octane.

Re: Animated Water Texture

Posted: Sun Apr 12, 2015 1:54 pm
by 3dreamstudios
mikefrisk wrote:You could also try the Houdini Ocean Toolkit. The displacement works with octane.
Interesting...have not run across this. Looks very promising. For others here are some links I found...

https://www.lightwave3d.com/assets/plug ... lightwave/
https://code.google.com/p/hotocean4lw/downloads/list

Re: Animated Water Texture

Posted: Sun Apr 12, 2015 6:32 pm
by atnreg
3dreamstudios wrote:
mikefrisk wrote:You could also try the Houdini Ocean Toolkit. The displacement works with octane.
Interesting...have not run across this. Looks very promising. For others here are some links I found...

https://www.lightwave3d.com/assets/plug ... lightwave/
https://code.google.com/p/hotocean4lw/downloads/list
I tried this looong time ago and had forgotten about it, thanks for reminding :mrgreen:
The Octane material displacement does not work but object deformation displacement does :)

Thanks!

Re: Animated Water Texture

Posted: Fri Apr 17, 2015 6:46 pm
by 3dreamstudios
I'm also going to try the Lightwave procedural texture I use normally, as I saw where Octane can use that as an image texture now! I think this is a new feature...you can use LW procedural s in Octane!

Re: Animated Water Texture

Posted: Fri Apr 17, 2015 9:08 pm
by atnreg
3dreamstudios wrote:I'm also going to try the Lightwave procedural texture I use normally, as I saw where Octane can use that as an image texture now! I think this is a new feature...you can use LW procedural s in Octane!
Yes it is relatively new (not brand new :)) feature and works fine, especially when you use the Mirror Tile option in Octane Texture Image. Octane generates the image map on the fly from LW procedural so that option makes the tile edges to avoid sharp steps :)

See here http://render.otoy.com/forum/viewtopic. ... le#p207332

Antti