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Re: OctaneRender® for Maya® 2.22.2 - 7.0 Win [TEST]
Posted: Tue Apr 28, 2015 3:18 pm
by Refracty
So is the recent Octane plugin release running on Maya 2016 ?
Re: OctaneRender® for Maya® 2.22.2 - 7.0 Win [TEST]
Posted: Tue Apr 28, 2015 6:52 pm
by JimStar
JimStar wrote:Is Maya 2016 already available for all platforms?
Re: OctaneRender® for Maya® 2.22.2 - 7.0 Win [TEST]
Posted: Tue Apr 28, 2015 7:25 pm
by Refracty
At least it is available for Windows.
Re: OctaneRender® for Maya® 2.22.2 - 7.0 Win [TEST]
Posted: Wed Apr 29, 2015 6:10 am
by Berge
Deja vu
Re: OctaneRender® for Maya® 2.22.2 - 7.0 Win [TEST]
Posted: Wed Apr 29, 2015 9:36 am
by Refracty
infinate loop
Re: OctaneRender® for Maya® 2.22.2 - 7.0 Win [TEST]
Posted: Sat May 02, 2015 12:26 am
by abeoctane
I found a bug with the mix material, when you reload the scene it looks like it only loads the top material of the mix, so when you render the scene your objects looks weird, you have to scrub in the mix bar so the botton material loads in the mix, and render as spected.
Re: OctaneRender® for Maya® 2.22.2 - 7.0 Win [TEST]
Posted: Sat May 02, 2015 12:52 am
by JimStar
abeoctane
Thank you for report. I'll check it.
Re: OctaneRender® for Maya® 2.22.2 - 7.0 Win [TEST]
Posted: Sat May 02, 2015 2:35 pm
by abeoctane
Hi Jim, I think I found another one, if you render negative sequence, for example from -20 to frame 10, all negative frames are numbered backwards.
Re: OctaneRender® for Maya® 2.22.2 - 7.0 Win [TEST]
Posted: Sat May 02, 2015 7:57 pm
by connartist
If the Octane plugin for Maya 2016 (Windows) isn't supported yet, is there an unsupported way to install the 2015 version or something in the meantime? Thanks!
Re: OctaneRender® for Maya® 2.22.2 - 7.0 Win [TEST]
Posted: Mon May 04, 2015 1:50 pm
by ivankio
Minor request: please consider bringing back the version number anywhere like it once was on the info screen on OctaneLive Account tab.