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Re: the grass essentials
Posted: Mon May 04, 2015 7:28 am
by JimStar
Elonius wrote:Thank you Sara I will give this a try. ...
Elonius wrote:Hey Sara, I was still unable to get this to work. ...
I suspect the reason you haven't got any more help here from
Saramary.
Just FYI, here is the quote
from RFC1855 - simple Netiquette Guidelines:
If a user is using a nickname alias or pseudonym, respect that user's desire for anonymity. Even if you and that person are close friends, it is more courteous to use his nickname. Do not use that person's real name online without permission.
Moreover, that the real
Saramary's name is not even close to "Sara". You can never know for sure the real name of the person behind the nickname, can you?..
Re: the grass essentials
Posted: Sun May 24, 2015 11:06 am
by planung-klein
simdal wrote:hi planung-klein ,
the object to be repeated is of scatter?
Hi simdal,
thank, but i have set the plane as "Scatter". (picture "render-panel-Scatter")
It work very fine if set scatter in render panel, only 1-2 min. to transfering

, but when i use more object with other setting in Octane properties, dont work...
If set to "As is" in render panel, and Scatter to Plane Objekt in Octane properties, I waiting up to 10 min. only Transfering. (Picture "render panel Scatter")
best regards
Stefan
Re: the grass essentials
Posted: Sun May 24, 2015 2:52 pm
by simdal
hi planung-klein ,
try to help. the "grass" object (the dupli object in your particle system) must be a "mesh type" scatter. Not only the plane.
A. select all the mesh grass (grass_bahiagrass ?)
B. change mesh type from "global" to "scatter" (view attachment, operation 1 + 2)
C. select the plane and add particle system
Ciao, SimDal

Re: the grass essentials
Posted: Sun May 31, 2015 1:39 pm
by planung-klein
simdal wrote:hi planung-klein ,
the object to be repeated is of scatter?
Hi SimDal,
YOU ARE THE BEST

I havent setting Scatter to the Gras-Mesh, fantastic work fine
best regards
Stefan