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Re: Octane bike render error

Posted: Mon Feb 09, 2015 9:03 pm
by face_off
So where is the list of 600 Surfaces to be reduced, please?
Hi Marek - the next release of the plugin lists the number of surfaces that get cached. Perhaps when I am opening your pla file it is adding to my existing library - so perhaps you do not have 600 surfaces - only me! It is taking about 1 min for the plugin to open for me - if you are not getting that delay - you may not have an issue. I just raised the issue in case if you an issue for you too.

Paul

Re: Octane bike render error

Posted: Mon Feb 09, 2015 9:42 pm
by marek
Hi Paul,

Nevertheless in that Attribute Manager window I've noticed down there button Purge Unused which might be greatly helpful in the future.
After using it in this file now, got only 34 left over.
Always something new to learn. ;)

Marek

Re: Octane bike render error

Posted: Mon Feb 09, 2015 10:09 pm
by face_off
I just found that I have the parent folder that contains ALL the libraries that are extracted from people sending me pla's set in "Linked Libraries" - so it was loading every library on my system. Which explains why AC took 10 mins to start, and why there were so many materials. So my fault.

Paul