Page 2 of 2

Re: BatchRender too slow..

Posted: Tue Mar 03, 2015 7:54 pm
by L_E_X
Hi! Anybody know - how can i speed up to render complex scenes with a lot of animated objects? Main render of each frame very quick, but export of each frame to octane during batch render is to slowly (( How can i export all scene with all animation once, and octan does not will be need get each frame from Maya?

Re: BatchRender too slow..

Posted: Tue Mar 03, 2015 8:13 pm
by Wenneker
Set the animated objects to movable proxy reshapable if they deform.
Then set the animation mode to movable proxies.