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Re: OctaneRender® for Maya® 2.06 - 4.6 Win [CURRENT]

Posted: Sat Sep 27, 2014 10:56 pm
by TBFX
JimStar wrote:Known to whom?
To make the bug known to me - I need at least a detailed description of it, and how to reproduce.
I even do not answer to one sentence reports "it does not work" if I see that it works OK for me...
Yes, sorry JimStar, I was a bit brief in my last post as I was posting from my phone and I should have said please check this thread http://render.otoy.com/forum/viewtopic.php?f=28&t=42502 as this may be the same bug as has already been discovered if you have post processing turned on and if so JimStar os already on to it.

T.

Re: OctaneRender® for Maya® 2.06 - 4.6 Win [CURRENT]

Posted: Sun Sep 28, 2014 1:44 am
by JimStar
TBFX
Thanks for link.;)
But here was nothing reported about "post processor" - here is just "it does not work"..:? So, in my mind these are different things "batch render works, but the postproccessor in it does not work" (it is really known, and I've already fixed it - this will be released soon), and just "batch render does not work" (which means something like batch does not work at all in some special circumstances)...

Re: OctaneRender® for Maya® 2.06 - 4.6 Win [CURRENT]

Posted: Sun Sep 28, 2014 7:06 pm
by solomon
JimStar wrote:TBFX
Thanks for link.;)
But here was nothing reported about "post processor" - here is just "it does not work"..:? So, in my mind these are different things "batch render works, but the postproccessor in it does not work" (it is really known, and I've already fixed it - this will be released soon), and just "batch render does not work" (which means something like batch does not work at all in some special circumstances)...
Batch render seems to work in some scenes ~ for my case, I tested an older scene without adjusting any settings, and the animation renders fine, but when I created a new scene and used the 2.0.6 build to try to batch render, that's where I encountered some problems.. with the scene failing to render

I also noticing this error when I select the camera ~ select -r persp ;
// Error: line 1: deleteUI: Object ' octCamPPenabledOctColumn' not found. //

Re: OctaneRender® for Maya® 2.06 - 4.6 Win [CURRENT]

Posted: Sun Sep 28, 2014 8:05 pm
by JimStar
solomon wrote:// Error: line 1: deleteUI: Object ' octCamPPenabledOctColumn' not found. //
This is exactly the problem which is fixed and will be released soon. Together with internal motion blur.;)

Re: OctaneRender® for Maya® 2.06 - 4.6 Win [CURRENT]

Posted: Mon Sep 29, 2014 2:22 am
by TBFX
JimStar wrote:Together with internal motion blur.
Awesome!

T.

Re: OctaneRender® for Maya® 2.06 - 4.6 Win [CURRENT]

Posted: Thu Oct 02, 2014 2:59 pm
by solomon
I have just seen the 2.1 update for Max, any news on 2.1 for Maya? feels like Maya is always the last to come out.. after Max :)

Re: OctaneRender® for Maya® 2.06 - 4.6 Win [OBSOLETE]

Posted: Fri Oct 03, 2014 3:14 am
by JimStar
Next version HERE.