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Re: Texture Transform

Posted: Thu Sep 04, 2014 4:48 pm
by aoktar
I have done a picture with some explanation. I hope that could be enough to explain process.

Re: Texture Transform

Posted: Thu Sep 04, 2014 7:43 pm
by NVN
nice aoktar!
thx for ur help...

maybe there is in the future a way, to link a texture with scale?
it speeds up the work flow

Re: Texture Transform

Posted: Thu Sep 04, 2014 11:31 pm
by ten
aoktar wrote:I have done a picture with some explanation. I hope that could be enough to explain process.
Many thanks, Ahmet.

Re: Texture Transform

Posted: Fri Sep 05, 2014 10:12 am
by NVN
Hello Aoktar,

Unfortunately, it is impossible to texture so.
I have fit a company logo and the needs the right proportion.
In the current method, I can only guess if it fits on the scaling.

Would this proposal work:

I binder surface by mapping the texture in Cinema and create a second UVW Map.
The projection I assign Octane?


I hope can do something like this, because i need it necessarily

Greets,
NICK

Re: Texture Transform

Posted: Fri Sep 05, 2014 10:21 am
by aoktar
NVN wrote:Hello Aoktar,

Unfortunately, it is impossible to texture so.
I have fit a company logo and the needs the right proportion.
In the current method, I can only guess if it fits on the scaling.

Would this proposal work:

I binder surface by mapping the texture in Cinema and create a second UVW Map.
The projection I assign Octane?


I hope can do something like this, because i need it necessarily

Greets,
NICK
why imposible? No i don't think so. You can manually scale via transfor or projection scale. W/H -> goes to S.X.
Even you can scale linked dummy with same way.
I could implemented that if your request is possible or easy

Re: Texture Transform

Posted: Fri Sep 05, 2014 10:42 am
by NVN
but for that I would need to know how big the scaling is at the beginning.
The texture is warped already at the beginning.

Plz, Aoktar implement it!!!! Its absolutely important if you have two diffrent Projections.
Plz Plz plz!!!!! :D :D :D :D :D :D :D :D :D :D :D :D :D

Re: Texture Transform

Posted: Fri Sep 05, 2014 11:07 am
by aoktar
NVN wrote:but for that I would need to know how big the scaling is at the beginning.
The texture is warped already at the beginning.

Plz, Aoktar implement it!!!! Its absolutely important if you have two diffrent Projections.
Plz Plz plz!!!!! :D :D :D :D :D :D :D :D :D :D :D :D :D
easiest way currently that creating a button like "Set ratio" or "keep ratio" in imagetexture or transform node

Re: Texture Transform

Posted: Fri Sep 05, 2014 11:25 am
by NVN
for now, this way ok.
but if u can later implement my workflow, it will be better :-) :-) :-)
Can u say how long does it take?

Re: Texture Transform

Posted: Fri Sep 05, 2014 11:28 am
by aoktar
your workflow can be impossible or hard to integrate current system. Can't say soo much now

Re: Texture Transform

Posted: Tue Sep 16, 2014 9:05 pm
by NVN
sry aoktar, but the transform tool is totaly confused.
maybe it is a bug....i hope u can help me.
My texture was ok, but there are some strange errors?