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Re: Proxy geometry in Progress

Posted: Fri Sep 05, 2014 9:39 am
by tonycho
great feature :)

Thanks karba :D

Re: Proxy geometry in Progress

Posted: Fri Sep 05, 2014 8:45 pm
by MOSFET
Karba wrote:point cloud shading is added. now it is much easier to read the shape
It would be really cool if you could include both color and lighting information into the point cloud similar to a brickmap in Renderman:

Re: Proxy geometry in Progress

Posted: Sat Sep 06, 2014 10:21 am
by kevinshane
Nice~!!!!
Could u please also check for these feature:
1. The proxy file can be converted back to editable mesh obj like corona render did(corona can simply right click,choose convert to mesh) which will more helpful to modify the original mesh obj

2. Could u also check those "invisible" option for the proxy obj? btw MS plugin can't produce object invisible!

3. Please make obj secquence animation proxy files support!

4. Please check different unit scale with proxy file to make sure everything works fine!!

Thanks

Re: Proxy geometry in Progress

Posted: Mon Sep 08, 2014 12:33 am
by Karba
mbetke wrote: Another question: What camera profile did you use for the car rendering? It looks very realistic. :)
Ektachrome 400XCD
gamma 1.5 + white balance

Re: Proxy geometry in Progress

Posted: Mon Sep 08, 2014 12:34 am
by Karba
I have found the fastest (may be not) way of preview drawing

Re: Proxy geometry in Progress

Posted: Mon Sep 08, 2014 5:24 am
by nildoe
AWESOME!!
Great work Karba! cant wait!

Nildo

Re: Proxy geometry in Progress

Posted: Mon Sep 08, 2014 6:54 am
by suvakas
Very nice !!!!! 8-)

Suv

Re: Proxy geometry in Progress

Posted: Mon Sep 08, 2014 7:29 am
by gabrielefx
very good,

what about the proxy colors?

what happens if I have two instanced trees with different materials?

Re: Proxy geometry in Progress

Posted: Mon Sep 08, 2014 10:37 pm
by Karba
gabrielefx wrote:very good,

what about the proxy colors?

what happens if I have two instanced trees with different materials?
Proxy object uses material colors.

Re: Proxy geometry in Progress

Posted: Tue Sep 09, 2014 7:06 am
by gabrielefx
perfect!

now I'm waiting for directional lights with target and visible ies distribution gizmo.