Re: OctaneRender® for 3ds max® v2.03
Posted: Thu Jul 17, 2014 5:35 pm
Hi!!! the port to max framebuffer button doesn´t work 

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Same here...perro_abombao wrote:Hi!!! the port to max framebuffer button doesn´t work
nildoe wrote: I just installed 4* GTX780 with 6GB, and updated to 2.03, and whenver i open the octane viewport the render gets stuck at 1 Samp/pix.
Nildo
What 3dsmax version do you use?kevinshane wrote: So am I! please fix that!
I am having this same problem. I can only render once per session of max. If I try to switch cameras or close the octane window and then re-open it errors. Also if I close the octane window and then try to use the max render it errors. This was also happening in v2.02 but not in v2.00.coilbook wrote:max still hands with 700 cuda error. after rendering i cannot just continue rendering another camera angle for example or scene. I have to close max and relaunch the scene to start new rendering to avoid that.
i noticed that too. 2.0a did not have that problemanifex3D wrote:I am having this same problem. I can only render once per session of max. If I try to switch cameras or close the octane window and then re-open it errors. Also if I close the octane window and then try to use the max render it errors. This was also happening in v2.02 but not in v2.00.coilbook wrote:max still hands with 700 cuda error. after rendering i cannot just continue rendering another camera angle for example or scene. I have to close max and relaunch the scene to start new rendering to avoid that.
Have you replaced your power supply?coilbook wrote:also freezes with this error i never had before
CUDA error 715 on device 0: Error code unknown.
-> failed to deallocate device array