Page 2 of 2

Re: Real Sky Studio

Posted: Sat Mar 29, 2014 5:38 pm
by Rudi
artdude12 wrote:As a quick solution you could bake your sky:

Presets > prime > light setups > BakeEnvironment

It will render the sky onto a sphere which you can then be textured back onto a regular sky

This was posted by imashination over at CG Talk.
Can you give me a little Step by Step tutorial please?

Re: Real Sky Studio

Posted: Mon Mar 31, 2014 12:03 pm
by NVN
make a sphere in the middle of your scene.
Put a 100% glossy material on it and bake the reflection...thats all

Re: Real Sky Studio

Posted: Mon Mar 31, 2014 2:38 pm
by Rudi
Danke :)