Page 2 of 2

Re: Another question..

Posted: Tue May 28, 2013 7:46 am
by Garquitectos
Why are you so rude with me? I only a customer with some questions.

Re: Another question..

Posted: Tue May 28, 2013 10:07 am
by necko77
Garquitectos wrote:Why are you so rude with me? I only a customer with some questions.

Sorry i didn't mean to be rude, really...I was enjoying talking with you cos on this forum there is not so much talk about archicad...I never meant to hurt you or to be rude

Im from Bosnia and Hercegovina and probably i can't express my self as I want some times...eng is my second language
I'm trully sorry, i only meant to help you to understand that in world of rendering BIM is not important and
when BIM model is exported to Octane render it becomes complex world of planes and triangles...
Thats why you have to pay attention when modeling for persentation and when you modeling for BIM.

I didn't mean to be rude, really . . .

I give you :) my friend !

Re: Another question..

Posted: Tue May 28, 2013 2:49 pm
by rappet
Hi Garquitectos and Neckko77,

Not communicating in our first language can be miscommunicating sometimes.
I know Neckko77 means very well and not to be rude at all and only helpfull.

I'll give you my view upon this subject.
I think Archicad might maybe not be the perfect modeller in general speaking,
but for architectural modelling I love working with it.
The workflow for me is very very (and many very's) fast in modelling buildings and also in adding stuff like interior objects such as lamps, chairs and much much more; but also for environment like trainrails, fences... et cetera.
Ofcourse there are limits that I would like have seen different and even some shapes I want to make are not possible to make with too much effort. But still... for architectural modelling I think it is super.
And now with this plugin from face_off the workflow is getting better and better and too my opinion it is like a wet dream (pardon my French :) )

Personally I don't really have a lot to do about BIM and extracting the information so I can do workarounds very easy not having to pay attention about having accidently having two swimmingpools coounted instead of one.

I agree with Necko77 that BIM is not important for visualization and you can copy the PLN and just do the workarounds without paying attention to the BIM. But if you you really want to stay in one PLN-file, because maybe you don't want to do things over again afterwards when the projects has changed a lot.
I think there is still a workaround only you have to pay a little more attention, i.e. how to use layers and modules smart.

OK, now the swimmingpool object.
The empty swimmingpool on the right top shows no intersection problem with the ground floor and the floor of the swimmingpool. So the problem is the swimmingpool itself: where water meets floor of swimmingpool.

The workaround for visualization insetting water=0 in the object and adding the water as a seperate object. (that is shown it the attachment).
In this case
For you BIM information you could add a layer for the water: "Visual-YES_BIM-NO" or whatever and don't get it to your informationlists.

In some cases this will not work for your BIM-information when you have to split a object in three or maybe four seperate objects and/or maybe you want to count the exatc water (this is the example ofcourse).
In that case you copy the original object (for counting information) to layer "Visual-NO_BIM-YES" and hide it for visualization. And the others you need for the workarounds in "Visual-YES_BIM-NO".

I do this kind of workarounds a lot of times with subtracting solids (in layer "Help_OFF") from other objects.

greetz,

Re: Another question..

Posted: Tue May 28, 2013 3:26 pm
by rappet
In addition to the above: A workaround withearth solid and added water not coliding.
greetz, Jeroen

Re: Another question..

Posted: Sun Jun 02, 2013 7:31 pm
by Garquitectos
Many thanks for your replies... the thing is that artlantis make the render ok as you can view in the attachment,
1213_humilladero_ACCamera_1_b.jpg
but with the other engine (maxwell or octane) it has the black triangules, so I think that it can be a tweak in the obj translator... I think. Finally I make the swimming with 0 water and a plane morph for that.
Many thanks
swimming.png

Re: Another question..

Posted: Sun Jun 02, 2013 8:55 pm
by face_off
Do you still have a version of the pln with the black triangle - if you send it to me (no need for the house) I can take a closer look - it's possible it could be the normals are wrong too.

Paul

Re: Another question..

Posted: Mon Jun 03, 2013 7:02 pm
by Garquitectos
The normals seems to be well... I think that the problem is in the gdl water object...