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Re: First steps with octane standalone... first questions...
Posted: Thu Apr 25, 2013 12:25 pm
by kavorka
Looks much better to me.
I don't see any fireflys. It is still a little grainy on the inside. Try adding a mesh light pointing into the enclosure. When the light is purely indirect light, it can cause it to be grainy. Make sure the power is low though.
Other tips, your asphalt looks too clean and there is nothing in the background.
Re: First steps with octane standalone... first questions...
Posted: Thu Apr 25, 2013 9:29 pm
by tegatwork
thank you for your advices. I'm still testing, my aim isn't to make big compositions yet.
This evening i tested a real HDRI environment with a real project I achieved 2 weeks ago... and I like it !
Re: First steps with octane standalone... first questions...
Posted: Wed May 15, 2013 6:57 am
by tegatwork
Another test, this time in a closed environment with artificial lights... i can't wait to buy my new workstation...

Re: First steps with octane standalone... first questions...
Posted: Wed May 15, 2013 12:03 pm
by Seekerfinder
Love the last scene.
What workstation are you buying and will you please buy me one too?
Seeker
Re: First steps with octane standalone... first questions...
Posted: Thu May 16, 2013 11:19 am
by tegatwork
Some small adjustments...
My workstation will be, as a start, powered by 2 GTX Titan and a 6-core i7...
Re: First steps with octane standalone... first questions...
Posted: Thu May 16, 2013 1:58 pm
by Seekerfinder
tegatwork wrote:Some small adjustments...
I like the first one more. How did you get the effect on the lights? Post?
tegatwork wrote:My workstation will be, as a start, powered by 2 GTX Titan and a 6-core i7...
Nice.
Re: First steps with octane standalone... first questions...
Posted: Thu May 16, 2013 3:00 pm
by tegatwork
Well, there was too much DOF, making us thinking about a model.
The light effects are all from Octane, plyaing with bloom and glare, but, once again, they were too much visible to be reel.