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Re: Stereoscopic Camera

Posted: Tue Dec 18, 2012 9:29 pm
by AndreaMannori
Yes Abstrax, the workflow is done by rendering 2 different sequences, actually 2 separated files named camera.left and camera.right; in each one I changed the camera setting from "channel 0" to "channel 1" ... this method seems to be the right one in fact you can see the camera angle changes into the viewport. It looks like Octane can't identify the left and right camera as an option of the 3d camera...
Obviously I can always manually setup 2 different cameras but this is not great because is time consuming... I should use an xpresso to speed up the process... Thank you for the support, looking forward to hearing from you.

Re: Stereoscopic Camera

Posted: Tue Dec 18, 2012 9:31 pm
by AndreaMannori
Tomorrow morning I'll tell you more about the Units and Dimensions of the project... now it's time to go to sleep ;)

Re: Stereoscopic Camera

Posted: Wed Dec 19, 2012 8:05 am
by AndreaMannori
Here I am with a new screenshot, I hope this is sufficient to understand where is the problem with the 3d stereo camera export.
Thank you in advance.