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Re: Bake to texture

Posted: Thu May 13, 2010 10:51 pm
by fallenaries
I would also strongly suggest to support diffuse baking.
This feature may seem useless for offline rendering, but when it comes to interactive CG market, baking out lightmaps is still essential. I can totally see with Octane's interactive lighting system plus diffuse baking make it a very attractive renderer for most of the game company.
;)

Re: Bake to texture

Posted: Sun May 16, 2010 8:55 pm
by GeorgoSK
fallenaries wrote:I would also strongly suggest to support diffuse baking.
This feature may seem useless for offline rendering, but when it comes to interactive CG market, baking out lightmaps is still essential. I can totally see with Octane's interactive lighting system plus diffuse baking make it a very attractive renderer for most of the game company.
;)
This :) +

Re: Bake to texture

Posted: Mon Jan 10, 2011 6:15 pm
by erikals
...i have a wish for seeing this as well :]

(i understand it might take some time though..)

Re: Bake to texture

Posted: Mon Jan 24, 2011 10:09 pm
by michax
It would be great and very first feature on the market of unbiased renderers.

I know we only can get diffuse map. But it's core of interactive previews and games. I pray for baking everyday :)