Re: Texture numbers.
Posted: Tue Jan 31, 2012 3:53 am
Thanks Roeland, you're are champ 

woa - that would be greatroeland wrote:The limit on how many textures can be bound didn't change on CUDA 4.1. It may however be possible to choose what kind of texture to bind when rendering. I will add this to our to do list.
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Roeland