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Re: SL500

Posted: Sun Jan 17, 2010 6:54 am
by [gk]
I can verify that atleast refletivity is carried over with brazil2 shaders.
Not dug deep into it, just a note

Re: SL500

Posted: Sun Jan 17, 2010 7:19 am
by [gk]
Is it possible to join your internal crew?
I would like to be able to save as i run these tests.

Re: SL500

Posted: Sun Jan 17, 2010 1:10 pm
by Javadevil
What is the 3dsmax system units ? are you using cm, metres, inches ?

cheers

Re: SL500

Posted: Sun Jan 17, 2010 2:23 pm
by [gk]
Im using cm.

Re: SL500

Posted: Sun Jan 17, 2010 2:25 pm
by radiance
you can change the import units with File -> Obj import preferences.

Radiance