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Re: Teapots ? Voxel teapots...
Posted: Wed Apr 14, 2010 2:07 am
by saikafu
that is so cool!!!
very beautiful color!!
how to do that?
Re: Teapots ? Voxel teapots...
Posted: Wed Apr 14, 2010 4:49 am
by understand
Re: Teapots ? Voxel teapots...
Posted: Wed Apr 14, 2010 7:42 am
by Sam
Now that's a critic
that is so cool!!!
very beautiful color!!
how to do that?
Thanks, color are beautiful because they come from real life HDRIs
Even if they are blurred, the chromatics are better than if I used CGI generated HDRIs or emmiters
I use smart IBL archive HDRIs, you can found them + others in this topic
http://www.refractivesoftware.com/forum ... f=21&t=146
How to do that ?
Import a mesh, tweak the HDRI and camera curve, use your eyes... and done
I don't share the other little ingredients, you could do the same thing using 3DCoat eventually
Re: Teapots ? Voxel teapots...
Posted: Wed Apr 14, 2010 3:30 pm
by Proupin
oh common that's cheesy

Re: Teapots ? Voxel teapots...
Posted: Wed Apr 14, 2010 3:39 pm
by Sam
oh common that's cheesy

Literally

Re: Teapots ? Voxel teapots...
Posted: Thu Apr 15, 2010 2:39 am
by saikafu
oh!!
thanks~~ i'll try ~~
Re: Teapots ? Voxel teapots...
Posted: Thu Apr 15, 2010 6:56 pm
by Sam
added a new picture to the first post
Its a simple cube with voxel noise in it on a studio background
I pushed tranmission to the maximum and used an HDRI of a studio lighting
Re: Teapots ? Voxel teapots...
Posted: Thu Apr 15, 2010 7:16 pm
by mlody47
cube is gr8.
I got some volume shader in xsi doing that but I cant bake it to geo.
Really nice ideas. Pls keep going

when You have time
Re: Teapots ? Voxel teapots...
Posted: Thu Apr 15, 2010 7:20 pm
by Sam
cube is gr8.
I got some volume shader in xsi doing that but I cant bake it to geo.
Really nice ideas. Pls keep going

when You have time
Thanks, its a simple one but I found sometimes simple things work better

Currently I don't have motivation to make more renders, but I will do them specially for you
Volume shader in XSI ? Like volumetric fog ? That's nice !
I played with volumetric wood shaders in Cinema 4D, they are nice but not really photorealistics
Re: Teapots ? Voxel teapots...
Posted: Thu Apr 15, 2010 10:17 pm
by mlody47
Sam wrote:
Thanks, its a simple one but I found sometimes simple things work better

Currently I don't have motivation to make more renders, but I will do them specially for you
Volume shader in XSI ? Like volumetric fog ? That's nice !
I played with volumetric wood shaders in Cinema 4D, they are nice but not really photorealistics
Yea

simple objects are harder to lit nice
Volume shader in XSI ? Like volumetric fog ? That's nice ! ========= Yea volume rox

there are many of them in xsi.