The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® 3ds max®.
This is a minor update over the first version we released last week, version 2.56, which includes a few important bugfixes.
We strongly recommend everyone to upgrade to this version, as it renders faster and produces less noise,
it should perform identical to OctaneRender® Standalone Edition.
For more information including features, screenshots and a live demonstration video, please see our announcement page here:
viewtopic.php?f=7&t=9692
3ds max® Version Requirements
This release will only work with 3ds max® Versions 2010, 2011 & 2012 / 32bit & 64x / Base & Design on MS Windows operating systems.
Notes regarding features/functionality
OctaneRender® for 3ds max® implements all functionality of OctaneRender® standalone inside 3ds max®.
Any feature that the Standalone edition supports is supported by the 3ds max® plugin.
Note that this plugin product is built against OctaneRender® Standalone v1.0 beta 2.56, which does not include instancing and object motion/transform editing.
When OctaneRender® Standalone 2.6 is released during the next weeks, the plugin will be updated shortly thereafter to include the new functionality of 2.6.
However, due to the fact that the plugin is tightly integrated in 3ds max, and requires no file IO for changes to scene or object motion, moving objects, changing scene geometry and rendering animations is already MUCH faster than with the old 3ds max export script and file IO with the standalone version, so don't be dissapointed until you actually try it. You will notice rendering animations straight from within 3ds max® is very fast. (for example: what takes 5 minutes to export/import with file IO using exporters takes 20-30 seconds with the plugin product version)
COMPATIBILITY AND OCTANERENDER STANDALONE REQUIREMENT
To run OctaneRender® for 3ds max®, you need to also have an activated OctaneRender® Standalone copy activated on the machine you wish to install the plugin onto.
You cannot purchase and use only the 3ds max plugin and use it without also owning an activated copy of OctaneRender® Standalone on your machine.
HOW TO PURCHASE LICENSES
Go to our online shop here: http://www.refractivesoftware.com/shop/
If you do not own an OctaneRender® Standalone Edition License yet:
You can purchase both the OctaneRender® Standalone Edition and the OctaneRender® for 3ds max® Edition as a reduced price bundle, purchase the bundle priced at 179€
If you already own one or more OctaneRender® Standalone Edition licenses you want to pair the plugin with:
Purchase an "OctaneRender® for 3ds max® v1.0 Beta License" priced at 99€
You can also purchase a 3, 5 or 10 pack of OctaneRender® for 3ds max® licenses,
just like OctaneRender Standalone Edition packs.
DEMO VERSION AVAILABILITY
Currently there is no demo version available of the 3ds max® plugin product.
We will be providing one soon sometime in january after the christmas holidays.
NEW FEATURES SINCE LAST RELEASE:
- New IES light source distributions allow you to use IES photometric data files for area lights.
BUG FIXES SINCE LAST RELEASE:
- Right mouse сlicks on the render viewport lead to crashes - this is fixed.
- High amount of noise and fireflies, and poor performance with Diffuse Material are fixed.
- Image Textures is are not placed in the 3ds max archive
WHERE TO DOWNLOAD?
Please see the instructions that get sent to you via e-mail after you purchased one or more licenses.
We hope you enjoy using OctaneRender® for 3ds max® as much as we loved developing it
Yours,
The OctaneRender® Team.