mootoozoo wrote:thanks for the exporter; however I have tried it but found some issue when importing certain images texture. it showed several images as the default material. therefore I could not separate about 4-5 diffrent mapping. I never used ealier version before but compare with obj exporter for the same scene. the obj show no problem.
please guide if I did something wrong.
thanks
I don't understand about your 'explode group' comment ?
It is best to apply materials to faces rather than groups or instances... but they should still work if you don't - especially with a plain color - you just have no control over the material's texture mapping when applying it to a 'container' rather than a face.
Is the image inside a group ??
You must model your SKP file so that all of its faces that will 'face the camera' are showing the the face-fronts, and then you apply your materials to then.
You can see the 'correctnes's of your modeling in the SKP by setting to Monochrome mode using a Style where the back-face material is noticeably different in colt than the front-face material.
Any 'back-faces' that look at the camera will always render in the default material because Octane doesn't render 'back-faces'.
If an object has a back and a front then you must model it realistically with a thickness with it's two faces looking outwards so the back-face is never viewed.
I wrote some tools to fix sloppily modeled SKPs with materials applied to the back-face that is itself facing the wrong way...
These are included in the ZIP file and covered in detail in the Help PDF ...
This only works for 'faces'... Monochrome mode won't show which is the back/front of an image. IF you have Images that face the wrong way then you must flip them in the model so that the 'front' faces the camera - alternatively explode the image and then it becomes a face with amaterial and a back/front as any other face... I know that Images show the same picture on both faces, BUT when it gets into Octane it's only going to be shown on the front - the back will be balnk. If you want a 2-sided Image you must either explode the image into a face and make a thin 2-faced rectangle with the material on both front faces or duplicate the actual Image a two things facing out...