I was wondering if there are some obvious places to look or consider when sending a render through Cinema 4D's render queue. I'm rendering a decently complex scene with some hair, some scattered foliage, basic cloth sims.
My Live Viewer render is currently 2 minutes and 20 seconds per frame. When I send the scene to render through the Render queue, it's sitting at around 7-10 minutes per frame. I have scoured all of my objects, I have no subdivision surfaces, no Octane Tags creating Render subdivisions. This is a 120 Frame animation so these minutes are adding up quite significantly.
I feel like I have exhausted all troubleshooting I can think of, is there something else I should be looking for? I'm tempted to save frame by frame from the LV to gain some time back.