birdovous wrote:So... What's the story with the Octane plugin for DAZ?
Have you not read through any of the release threads for the past couple of months...? OTOY finally hired a developer to work on the Daz plugin and in the last 3 months we've gotten more new features and fixes than in all of the past several years.
Some high level notes:
- All surface parameters can now be templated
- Daz strand based hair is now supported
- Render SubD resolution in Daz is now supported
- Missing Octane texture and generator nodes have been added
- The ImageTiles node has been added (UDIM)
- Missing Octane material nodes have been added (including the Layered Material everyone wanted)
- Smart Unfold was fixed and re-added
- Textures with special characters in their path (like '&') now load properly in saved scenes
- Instancing issues have been fixed
- OCIO support has been added
These are just off the top of my head. Browse through the release threads in the forum and check the change logs if you want to see everything added/updated.
Obviously you'd have to purchase a subscription to take advantage of the all these updates and have network rendering. But if you're skeptical (which I understand), I'd advise just getting the Prime Tier and testing out the latest build with just 1 GPU. If it seems satisfactory to you, consider subscribing; if it's not, then just save your money.
If you're expecting updates to the legacy version... I doubt that's in the pipeline, but I won't speak for OTOY.