Hello,
I've got an issue previewing ORBX files inside the viewport. I've created some test geometry to illustrate my point. I've created a tube object in Houdini, which I have offset -2 units on the X-axis on OBJ level (not on SOP level).
When I now import this ORBX file into another project using the "Octane_OrbxSOP", the tube object preview (using the "Points" Display Mode option) appears at the origin, when it should be offset by -2 on the X-axis. Weirdly enough, once I fire up the IPR the object shows up in the correct spot (as you can see from the screenshot below).
Is this a bug and can it be fixed? This is just a test, but when using more complex geometry to layout your scene using ORBX proxies (which load faster and are therefore preferrable, correct?), you really need to be sure where things are at before hitting the render button.
Thanks for letting me know