Rikk The Gaijin wrote:Oh ok, yeah now it kinda works. The interpolation doesn't seem to do a great job however. I basically have to smooth every single frame, because it doesn't really interpolate like I would expect.
Also, is there a way to show the mesh with Double Sided faces?
You need to create keyframes at "startegic" positions. If you need to smooth the mesh at frame 50, for example, you may have to also create keyframes at frame 45 and 55 (preserving the original shape in those frames) to get a good interpolation.
About Double Side support, that's not possible in the current version, but it's already been implemented in the build we're currently developing.