Hi guys,
I am building a scene with Forester plugin and I am trying to use different type of trees in my scene. But as I increase number of trees and use octane scatter with it, my VRAM keep on decreasing
A)
For 1 forester tree added to Octane scatter and in octane scatter (count 10,00,000)
VRAM used : 1 GB
B)
Adding two different forester trees in Octane scatter with same number of count of 10,00,000
VRAM used: 3GB
C) For three different trees :
VRAM used 6 gb and so on..
By looking at this I think I will be out of VRAM pretty soon when I will add building texture and all.
So can anyone help me in reducing that Forester tree VRAM as it is really creating big problems for me
I am not able to reduce my VRAM by decreasing height of tree or anything else.
I have nvidia 3090 rtx 24gb card along with 144gb RAM.
Any help will be deeply appreciated
Thanks in advance