Hi there,
I'm simulating a starling flock system using an emitter and a generator. The birds have a null object with a few primitive shapes that animate over a few hundred keyframes. On the null, I've added an octane object tag and enabled motion blur, and used the Transform/Vertex blur type. This works perfectly to give a great motion effect in the live viewer, but as soon as I render it out using 'Full Motion Blur', the birds all disappear when viewed in the Picture Viewer. The alternative 'Camera motion blur' has no effect what so ever. Is there something i'm missing with how I should be rendering these?
Attached is the link to the project in question.
Cheers,
Adam