Hi Paul,
Please fix the OOC memory render engine failure issue. Like others have reported, any time OOC memory gets used, it results in a render engine failure. Always similar error and always as soon as a scene that needs OOC memory starts to render.
14:27:23.038: Failed to allocate page-locked memory
14:27:23.053: No device pointer for out-of-core memory 00000063A5F28060
14:27:23.054: No device pointer for out-of-core memory 0000006475D45060
14:27:23.054: No device pointer for out-of-core memory 0000006289509060
14:27:23.055: Render engine failure occured! (WARNING)
14:27:26.055: Render engine failure occured! (WARNING)
14:27:29.057: Render engine failure occured! (WARNING)
14:27:32.236: 3 render engine failures within a minute - giving up! (CRITICAL)
Should be easy for you to recreate by loading multiple characters with Resolution and SubD set to the highest settings. Keep loading until the VRAM becomes full and it needs OOC memory. You will immediately get a render failure. If you save that scene and open it again (after closing and restarting Daz), you will get render failure once the scene starts to render.
May I know how much VRAM you have in your GPU ? Maybe based on that I can create a test scene for you that will use more VRAM than what you have to trigger the usage of the OOC memory. 100% of my older scenes that are heavy enough to start using OOC memory fail to render under this version of the plugin.
Regards,
Rajib