I have some questions regarding ACES support. I'm only learning about ACES at the moment and don't really have first hand experience, so please excuse the dumb questions.
As far as I can tell, we need to transform all inputs (textures and colors) to the correct ACES colorspace BEFORE anything is rendered eg. Just like we linearize sRGB images, using an approximation of 2.2 gamma on RGB image nodes.
So I'm confused at what the point of saving to an ACES container is? Don't we need an additional option on our image nodes, to select ACES, so they are converted before being used by the renderer? Or an additional node to plug in after our texture/color nodes, which will convert them to ACES first?
Can someone at OTOY explain please?
EDIT: Here is a post on the chaosgroup forum related to what Im talking about:
https://forums.chaosgroup.com/forum/cha ... ost1023625