Hey
So 6 months ago I got corrupted materials from time to time, when you do varied changes back and forward in the materials (non-node editor), (like changing reflectance, ctrl-z, textures in and out etc)
sometimes they can break and corrupt, and are no longer usable and break the file.
this then looks like this:
I didnt need these files for the last months and now I am opening them again and seemingly all my files are unusable
Even If I delete the corrupted materials or all octane objects the scene no longer renders. And before only one material was corrupted which then could be avoided by not saving the scene and going back to last saved,
but it has literally spread to all other materials now in all my octane files, while I was pretty sure before that I did not save any corrupted files or one at the best.
I get this error in the log now and cant render at all anymore:
OctaneRender 3.08.4 (3080400)
CUDA error 999 on device 0: unknown error
-> failed to link to cubin
device 0: failed to compile OSL code:
error : Undefined reference to 'cuGeo' in '('
error : Undefined reference to 'cuParams' in '('
error : Undefined reference to 'TRANSFER_XYZ' in '('
error : Undefined reference to 'cuXyzToRgbMatrix' in '('
error : Undefined reference to 'CYAN' in '('
error : Undefined reference to 'BLUE' in '('
error : Undefined reference to 'GREEN' in '('
error : Undefined reference to 'MAGENTA' in '('
error : Undefined reference to 'RED' in '('
error : Undefined reference to 'YELLOW' in '('
error : Undefined reference to 'cu_cam' in '('
error : Undefined reference to 'cuQueues' in '&'
device 0: failed to compile module 0
I just downloaded the latest 3 version but nothing changed.
I cant even open a new scene, make a new material and render that, same error. Can I delete some cache or something somehow? Or how can this be fixed?