The OCDS plug-in is in a terrible state.
Not only does it frequently miss new features from updated OctaneRender versions, but at this point it doesn't even receive support for features, which DAZ3D is marketing as "core-" or "key-"features (in the most recent case, support for DAZ3D-strand-based-hair).
The plug-in needs a full re-code in clean code, since what face_off received, when he took over development a while ago from t_3 (alias Gerald Gstaltner), was in a Frankenstein-state-quality that he has only so much time to fix / extend.
I fully understand, that this is a problem, that he might not be able to solve on his own, and support from Otoy is much needed.
At this point DAZ Studio plug-in users are asked the same price like those of fully fledged plug-ins like the ones available for 3DS, C4D or Maya. Frankly, this is ridiculous.
The plug-in frequently suffers from crashes and runs in a sub-optimal state. Add to that the above mentioned issues and it becomes painstakingly clear, that something needs to happen on this front.
If somebody from OTOY could please tune in on this discussion, I'd be happy to hear something back from them.
Thank you very much.