Ah, sorry about that, I started work on another scene which also crashed, so the bugreport has most likely been overwritten, although the crash happened in almost exactly the same circumstances as the previous one :
- Different scene,
- Scene was stable previously,
- i started assigning BC3 compression to color textures through the Octane Texture Manager,
- Crash occured after doing so for about 50 textures
This is probably not ideal, if you want I can reproduce another crash and send you all information at once this time ?
Thanks again for your help.