This is an update to 2019.1 with some additional fixes.
We still consider this an experimental build, until we leave the RC status. Please don't use this for production purposes.
Please also ensure that you have a NVIDIA driver version 419.x or newer.
Changes since OctaneRender 2019.1 RC1:
- Minor performance improvements
- Fixed AI light darkening images, improved stability
- Improved info channel kernel speed
- Fixed render failure when enabling shadow catcher inside a diffuse material under a layered material
- Removed dielectric/coating layers and turned dielectric layer into specular layer again
- Fixed universal/layered materials rendering some passes incorrectly when there is diffuse+specular, vs glossy material
- Fixed universal material coating causing the specular layer to be ignored
- Fixed universal material rendering incorrectly when transmission is white, albedo is black, and reflection model is GGX
- Fixed coating layer rendering incorrectly when roughness is zero
Downloads
Downloads for users with an Enterprise subscription license
OctaneRender Enterprise 2019.1 RC2 (Windows installer)
OctaneRender Enterprise 2019.1 RC2 (Windows zip)
OctaneRender Enterprise 2019.1 RC2 (Mac OS)
OctaneRender Enterprise 2019.1 RC2 (Linux)
Downloads for users with a Studio subscription license
OctaneRender Studio 2019.1 RC2 (Windows installer)
OctaneRender Studio 2019.1 RC2 (Windows zip)
OctaneRender Studio 2019.1 RC2 (Mac OS)
OctaneRender Studio 2019.1 RC2 (Linux)
Downloads for users with a regular V4 license
OctaneRender 2019.1 RC2 (Windows installer)
OctaneRender 2019.1 RC2 (Windows zip)
OctaneRender 2019.1 RC2 (Mac OS)
OctaneRender 2019.1 RC2 (Linux)
Happy rendering
Your OTOY NZ team