azen wrote:Hello all,
Some quick notes:
- I have updated the 4.00 XB3 - 16.0 (TEST) download links, to include the new fixes/additions mentioned by DrawFun
- The Linux and Mac OSX test builds are nearly ready for release
- Regarding the next 3.08 release - 15.2.5 is currently under testing, and will be released in the next day or two. Here is the Changelog
- Use enum values for displacement and falloff nodes
- Do not reload scene when turn on/off camera imager
- Support larger max width for nodes
- Fix medium node connection failure in specular materials
- Support back compatibility for transmission color connection in specular material
- Support back compatibility for projection mode
- Support back compatibility for camera imager
- Fix camera imager ui grey out issue
- Hide legacy sockets in surface panels
- Add sheen roughness for metal/glossy materials
- Add a button for emptying GPU
- Add user preference to empty GPU after render automatically
Cheers,
Azen
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